First LTGE development update!
- Pablo Narvaja

- Sep 29, 2019
- 1 min read
After 8 months of research and mistakes the first goal was achieved! "Llamathrust" as I decided to call my game engine, is a large project I set to myself. The objective behind this project is to learn how to administrate a large solution as to how a game engine works; all this come with the difficulties of advanced mathematics and data structures to achieve great performance.
Here is a little video showing the features of the engine so far.
What next? I'll be documenting some of the jouney I took to make this and some tutorials for those who want to get them self into the great journey of game engine development.
Cheers ;)

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